Raiders can easily (or not so easily) break into any one container, but it will easily become tedious if the raiders find that they have to break into several. Be it safes, lockers, or even standard storage chests, having several of the same containers can be useful in preventing raiders from stealing everything the player worked to acquire. But to put it simply: spam the storage container of choice but only put loot inside one or two. This tip only applies to player raiders but it is incredibly important for protecting the player’s gear, weapons, and other spoils. Now combine that general tactic with fences, turrets, and other passive defense structures and these choke points can be used to great effect. Most of them will be dead before even damaging the base. Odds are the zombies will walk straight into all of the landmines that were set out beforehand. These paths of travel can then be loaded with traps and defensive structures that can easily debilitate zombie hoard or at least slow them down.Īs an example, the player can litter their front yard with a high concentration of landmines, step out onto a balcony or some other elevated structure and have zombies begin ‘hunting’ the player. To that end, the player should make take note of or even intentionally create paths of travel zombies (and players) can use. Sometimes controlling the field of battle is more important than simply having massive firepower or a reinforced base. Controlling the field of battle would allow the player to use resources more effectively and maneuver opponents to exactly where they need to be.
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